上古卷轴5:天际重制版生存需求模式MOD

资源类型: 游戏MOD
资源语言: 简体中文
运行环境: WinAll
资源大小: 17.38MB
整理时间: 2018-02-05
资源标签:

上古卷轴5:天际重制版生存需求模式MOD是一款由“Nexusmods - isoku”制作的游戏模组工具,适用于RPG游戏《The Elder Scrolls V:Skyrim》的重制版,感兴趣的玩家可以下载体验。

《上古卷轴5:天际重制版》是动作角色扮演游戏系列《上古卷轴》系列目前位为止的最新作(老滚6有生之年)的重制版,由Bethesda开发制作。这部游戏设定在《上古卷轴4:湮没》的200年之后。玩家将扮演着人身龙魂的英雄龙裔,踏上将邪恶巨龙奥杜因驱逐至时间尽头的征途,本作在VGA2011获得了年度最佳游戏。本文推荐的这款MOD工具让你在老滚5中可以使用生存需求模式。

【使用说明】

NMM自动安装方法:

1.添加压缩包到NMM(安装列表中出现)

2.双击列表安装

3.MOD列表加载

4.进入游戏即可

===================

手动安装方法(不推荐):

1.解压缩

2.将DATA文件夹复制到游戏根目录

3.用MOD管理器加载ESP

4.进入游戏中即可。

【MOD介绍】

上古卷轴5:天际重制版 生存需求模式MOD v1.83,由“Nexusmods - isoku”制作,主要的功能就是给游戏加入饥饿、口渴、匮乏,等生存需求反应,如果不积极寻找食物饮品和获得休息解决的话可能会影响HP。

Optional: Wet and Cold

可选:湿冷

Snow melting rates are reduced in the cold. Travelling NPCs may be equipped with waterskins, which will allow purchasing of refills from them.

雪融化率在寒冷中减少了。旅行的NPC可以配备waterskins,这将允许他们购买的笔芯。

Overview

概述

The goal of this mod is to provide an incentive to “live” in Skyrim without demanding a significant change in playstyle. Your needs will adjust to your timescale so by default you should only feel the need to eat and drink 2-3 times a day and sleep once per day provided that you are consuming full meals and getting a full night's sleep. Just use a little common sense, follow a schedule and you should hopefully find that the features here are intuitive and have been well integrated into the world.

该模型的目标是要“活”在天际没有要求的游戏风格的一个显着的变化提供一个激励。你的需要会调整到你的时间刻度,所以在默认情况下,你只需要一天喝2-3次,每天一次睡眠,只要你吃的是全餐和整夜的睡眠。只要运用一点常识,按照计划行事,你就会有希望地发现这里的功能是直观的,并且已经很好地融入了世界。

This section only details the basic functions of the mod and is all you need to know to get started. More experienced players and those looking for more control or challenge should see the Advanced section afterwards.

本节只详细介绍mod的基本功能,您只需要知道如何开始。更有经验的玩家和那些想要更多的控制或挑战的玩家应该在后面看到高级部分。

Needs

需要

Hunger: Prepared food tends to be more filling. Soup will lower thirst in addition to hunger. Eating raw meat will still lower hunger but may make you sick.

饥饿:准备好的食物往往更容易填充。除了饥饿,汤可以降低口渴。吃生肉还会降低饥饿感,但可能会使你生病。

Thirst: Water and alcohol will quench thirst. Water can be carried in waterskins, which can be crafted at leather racks, purchased from innkeepers or general goods merchants and can sometimes be found on NPCs. You will begin a game with one empty waterskin in your inventory. They can be refilled through the following methods when empty:

口渴:水和酒精会解渴。水可以在waterskins,可制作的在皮架,从旅店老板或一般商品的商人和有时可以找到NPC购买。你会在你的库存一空水袋开始游戏。他们可以通过以下方法填充空:

Collected by standing in bodies of fresh water and clicking on an empty waterskin or in the form of snow (see Extended section below).

在淡水水体站和点击一个空水袋或雪的形式收集(见延伸部分)。

Collected from any open wells, water barrels or water kegs. Water barrels and kegs can be crafted at a forge or bought from general goods merchants. They will never disappear unless disassembled so feel free to construct them in/outside your home or for your favorite NPCs.

从任何打开的威尔斯收集桶,水或水的小桶。水的桶和桶可以锻造或购买一般商品的商人。他们永远不会消失,除非拆卸,随意构建他们/在你家或你最喜欢的NPC。

Collected from any upright bucket or kettle out in the open when it's raining.

下雨时从任何直立的水桶或水壶中收集出去。

Purchased from an innkeeper or from any random traveler with a filled waterskin in their inventory (requires Wet and Cold).

从一个旅馆或从一个装满水在他们的库存任何随机的旅行者购买(需要冷湿)。

Requested from an NPC that you've become friendly with (done quests for) in an interior.

从NPC那里请求你在内部变得友好(完成任务)。

Salt water can be collected from the ocean and reduced to Salt Piles at a Cooking Pot.

海水可以从海水中收集,并在烹调罐中变成盐堆。

Fatigue: The type of environment you decide to sleep in will be a factor in lowering your fatigue. Sleeping in a bed or tent will be more effective than a bedroll or hay pile. Sleeping in a house or inn will be more effective than sleeping in a dungeon. While less effective, fast traveling via carriage or sitting and Waiting for at least 2 hours, will also lower fatigue for the time spent sitting.

疲劳:你决定睡觉的环境类型将是降低你疲劳的一个因素。睡在床上或帐篷将是更有效的比一个铺盖卷或干草堆。睡在房子或客栈比睡在地牢里更有效。虽然不太有效,通过旅行或坐至少2小时的快速旅行,也会降低坐着的时间的疲劳。

Notifications

通知

Sound: Grumbling stomach noises, coughing and yawning will play more frequently as you become more hungry/thirsty/fatigued.

声音:抱怨的胃噪音,咳嗽和打哈欠会更频繁地播放,因为你变得更饥饿/口渴/疲劳。

Text: Messages will appear in the upper left corner detailing your current state. You won't suffer penalties until you are "mildly hungry/thirsty/fatigued".

文本:信息将出现在左上角,详细说明当前状态。在你“轻度饥饿/口渴/疲劳”之前,你不会受到惩罚。

Buffs/Debuffs

增益/减益效果

You will receive buffs for topping off each of your needs. In addition, the Wellness buff gives you a bonus to Health dependent on your overall well-being. Stay healthy and over time this bonus will increase. Neglect your needs and this bonus will eventually decrease. Maintaining a Varied Diet gives you a bonus to Stamina and Magicka, which can also increase/decrease over time depending on the food you eat.

你会得到满足你每一个需要的爱好者。此外,健康爱好者给你一个健康的奖金取决于你的整体福祉。保持健康,随着时间的推移,奖金会增加。忽视你的需要,奖金最终会减少。保持多样化的饮食,给你一个额外的耐力和魔法,也可以随着时间的推移,这取决于你所吃的食物增加/减少。

Debuffs will progress through three stages (mild, moderate, severe) after your needs haven't been met for some time. Thirst penalties progress the fastest, followed by Fatigue, and then Hunger.

技能通过三个阶段(轻度、中度、重度进展)后你的需求没有得到满足的一些时间。口渴的惩罚进展最快,其次是疲劳,然后是饥饿。

Alcohol/Skooma

酒精/ Skooma

Alcohol has the effect of off-setting hunger a bit but will not be as hydrating. For those looking for a bit more realism, there is an option in the menu to have alcohol eventually dehydrate you over time. Drinking too much alcohol within a short time span will put you in a drunken state with visual impairment effects, which you can either wait out or sleep off. Consuming Skooma will produce a quick Stamina regeneration buff but a longer lasting debuff to Magicka and spells.

酒精有一定的消除饥饿的作用,但不会像水一样滋润。对于那些寻求更多现实主义的人来说,菜单中有一个选项是酒精最终会使你脱水。在短时间内喝太多酒精会使你处于醉酒状态,视力受损,你可以等待或睡觉。消费将产生一个快速再生Skooma耐力BUFF而持久的debuff对魔法和咒语。

Automation

自动化

Want to further simplify managing your needs? This feature will automatically choose items from your inventory to consume without any input from you. All you have to do is keep your inventory stocked! Enable this option in the configuration menu.

想进一步简化您的需求管理吗?此功能将自动从您的库存中选择项目,而不需要您输入任何信息。你所要做的就是保持库存充足!在配置菜单中启用此选项。

Transformations

变换

Werewolves receive temporary immunity to fatigue while in beast form but will feel more fatigued after reverting back. They can feed to lower thirst and hunger and are able to consume raw food while in human form.

狼人在野兽形态下暂时获得疲劳的免疫力,但在回复后会感到更疲劳。它们可以喂养较低的干渴和饥饿,并且能够以人类的形式进食生食。

Vampire have three options to choose from:

吸血鬼有三种选择:

Mortal: You are a regular mortal except feeding and 'Potions of Blood' will also lower hunger/thirst/fatigue.

凡人:除了喂食和“血药”,你也会成为凡人,也会降低饥饿/口渴/疲劳。

Hybrid: Hunger/thirst are of no concern. You are slow to fatigue but also slow to recover when sleeping. Feeding and 'Potions of Blood' will also lower fatigue. This is the default option.

混合型:饥饿/口渴无关。你很容易疲劳,但睡觉时也会慢慢恢复。喂食和“血药”也会降低疲劳。这是默认选项。

Pure: Only feeding and 'Potions of Blood' will lower hunger/thirst/fatigue.

纯:只有喂食和“血药”才能降低饥饿/口渴/疲劳。

Extended

扩展

iNeed - Extended is an optional addon that extends the scope of iNeed. It is not compatible with any other mod that seeks to overhaul food in Skyrim since it makes a number of edits to vanilla records in order to accomplish its goal. Installing iNeed - Extended will do the following:

我需要扩展是一个可选的插件,扩展我的范围。它不兼容任何其他MOD,寻找食物,天际因为它使得一些编辑香草记录以实现其目标。安装需要的扩展将做如下:

Enable snow collection from medium to large exterior snow drifts simply by activating them.

通过激活它们,就可以从中到大的外部积雪中收集积雪。

Remove magic effect buffs and debuffs from most food and drink items.

移除魔法效果的爱好者和大部分食品和饮料的状态。

Remove the Salt Pile ingredient from cooked meat.

从熟肉中取出盐堆配料。

Rebalance soup recipes by adding a water ingredient requirement and by changing the number of soups produced from 1 to 2.

通过添加水成分要求和改变1至2的汤的数量来重新平衡汤的配方。

Innkeepers will now sometimes sell soups and Hearthfire foods.

旅店老板现在有时候会卖汤的炉火的食物。

Advanced

先进的

Compatibility

兼容性

You can categorize unrecognized food, in-game, upon consumption of the item provided that it has the VendorItemFood keyword.

您可以将无法识别的食品,在游戏中,在该项目的消费提供了有vendoritemfood关键词。

Water records were edited to enable drinking and the refilling of waterskins when standing in bodies of water. If you're using a water mod, a patch that enables the "Causes Damage" flag on each water record must be used.

水记录进行编辑使饮用和回填waterskins当站在水中。如果您使用的是水模,必须在每个水记录上使用一个启用“造成损坏”标志的修补程序。

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